Live Demo
![alt text]demo image
In this demo we'll learn
Setup
Creating Smithy-Enabled Objects
Creating and Configuring a Socket Object
Creating and Configuring Plug Objects
Testing in the Assembler
Runtime Generation Coding
demo.cs
Testing in Game Mode
Next Steps
To learn about generating interesting visual assets through jitter controls and tag management, check out the Strategy Game Tile Tutorial
For a focus on equipping Smithy-generated objects with important data, behaviors, and components, check out the FPS Arsenal Tutorial
To see how Smithy can be used to generate content in a 2D, data-centric environment, check out the RPG Hero Tutorial