SMITHY

A PROCEDURAL GENERATION FRAMEWORK

FOR THE UNITY GAME ENGINE

Smithy for the Unity Game Engine

What is it?

Smithy is a Unity Asset that makes it easy to employ procedural generation techniques in Unity projects. It's a series of tools that connects GameObjects according to your parameters to create hundreds, thousands, or tens of thousands of combinations of Unity GameObjects and their components.


Poweful

Use a handful of GameObjects and Materials to quickly create thousands of unique project assets, in-editor or at runtime.

Flexible

Built around Unity's Component system, allowing for quick, simple, and seamless integration with existing projects.

Simple

Employs modern UI/UX techniques for an easy-to-use, unobtrusive, frustration-free experience.


for Modern Developers

Suitable for both dev-in-a-garage indies and large professional development teams.

for Asset Artists

Create Assets with unparalleled versatility, or revitalize already-released content and reach new users.


Smithy is a force multiplier.

Smithy lets you go further with what you have. Assign tags and connection points to GameObjects, and Smithy will automatically assemble new object heirarchies, either in the Editor or at runtime. Object generation can be further customized with selection weighting and Material selection options, and random seeds can ensure consistent end-user experiences.
A few hours configuring Smithy Adapters can result in content that would have taken a team of artists days or weeks to hand-make.


Smithy is made for your project.

Smithy is built around Unity's component system, and is completely content-agnostic. Games, art installations, visualization tools, interactive exhibits, VR showcases - it's all good.
If you use Unity, Smithy is compatible with your project.


Smithy is easy to use.

Smithy uses modern flat styling to deliver a streamlined, uncomplicated experience. Configuration is point-and-click, and Smithy automatically detects (and repairs) the majority of common issues and mistakes.


Smithy is for modern developers.

Modern development tools help developers create content with a minimum investment of time, money, and frustration.
Smithy is no exception.
Flat styling, automatic error detection, and comprehensive review tools make Smithy a pain-free step in your Unity workflow.


Smithy is for Asset artists.

Smithy Design Edition includes an additional tool built for Asset artists: The Smithy Reader Exporter allows artists to export Unity Assets with built-in Smithy behavior, and come packaged with a Smithy read-only version. You can now use the full generative power of Smithy with your assets, even if your customers don't have the Smithy Asset.
Create new Assets built on Smithy procedural generation, or, update previous releases with Smithy functionality for additional Asset Store sales.





Editions

Smithy comes in a number of releases - choose the one that works for your project and your budget.

Not sure? Click here for more information about the differences between editions.

  • Reader
  • $0
  • Smithy Asset Reader
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  • Coming Soon!
  • Standard
  • $50
  • Smithy Procedural Generator
  • Node Editor
  • Object Assembler
  • Tutorial and Demos (with source)
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  • Coming Soon!
  • Designer
  • $80
  • Smithy Procedural Generator
  • Node Editor
  • Object Assembler
  • Tutorial and Demos (with source)
  • Smithy Reader Exporter
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  • Coming Soon!
  • Pro
  • $135
  • Smithy Procedural Generator
  • Node Editor
  • Object Assembler
  • Tutorial and Demos (with source)
  • Smithy Reader Exporter
  • Runtime Editor API
  • Fully documented C# source
  • Coming Soon!
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